Hairapalooza-Peggy!
Apr. 26th, 2010 03:32 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Sooo... I have been stockpiling again. :( I'm trying not to, but lately I've either had no time whatsoever, or have had copious amounts of time! Enjoy!

Please note: I fixed Peggy's control texture for this hair. In her previous version, she had colored the tips of the bangs red on her control. Meaning, whatever you colored your roots as, it also colored the tips of the bangs. Not anymore!

Download Peggyfh092
Download PeggyCT091


Download Peggyfh094
Download PeggyCT093

Download Peggyfh0154
Download PeggyCT0153


Download Peggyfh0156
Download PeggyCT0155

Please note: I fixed Peggy's control texture for this hair. In her previous version, she had colored the tips of the bangs red on her control. Meaning, whatever you colored your roots as, it also colored the tips of the bangs. Not anymore!

Download Peggyfh092
Download PeggyCT091


Download Peggyfh094
Download PeggyCT093


Download Peggyfh0154
Download PeggyCT0153


Download Peggyfh0156
Download PeggyCT0155
(no subject)
Date: May. 8th, 2010 10:56 pm (UTC)Alpha edits are possible IF the hair permits it. Such as Nouk's lolita tails she released for TS3. I haven't perfected it yet, and created it before I knew what the hell I was doing, but I haven't alpha edited them to be shorter. So really it depends on the hair.
Easiest way to tell is to black out some of the white parts on the alpha. Maybe even all of it, then re-open the package in CTU. If parts are missing, then those parts can be edited. If parts aren't missing, then those can't be alpha edited and would more than likely require a mesh edit.