The missing piece
Nov. 5th, 2011 10:04 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
So like a dork I forgot to preview all states of my WIP skinblend. Here are the fit/fat/dark skins. Same sims, no make, no editing besides blurring/bordering/resizing. The female model has new eyebrows though because the ones I had on her looked wonky with the darker skin.




The male model had his muscle slider all the way at 100% for the above pictures. The tone used for the skins is EA's default tone. As you can see the freckles aren't as visible with the darker tones, which has me conflicted as to whether or not only allow this skin to go to a certain darkness, then making a second skintone without freckles and allowing it to go full dark. Thoughts?




Both the male and female models here are at 50% tone and 100% muscle slider. Male skin needs more definition on back muscles, less spine shading, and less ab shading.


Teen age mutant ninja turtle man! I had too... As an added bonus:

My sims were doing this when my boyfriend walked into the room and proceeded to ask me why I'm making a porno with my sims.




The male model had his muscle slider all the way at 100% for the above pictures. The tone used for the skins is EA's default tone. As you can see the freckles aren't as visible with the darker tones, which has me conflicted as to whether or not only allow this skin to go to a certain darkness, then making a second skintone without freckles and allowing it to go full dark. Thoughts?




Both the male and female models here are at 50% tone and 100% muscle slider. Male skin needs more definition on back muscles, less spine shading, and less ab shading.


Teen age mutant ninja turtle man! I had too... As an added bonus:

My sims were doing this when my boyfriend walked into the room and proceeded to ask me why I'm making a porno with my sims.
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Date: Nov. 6th, 2011 03:46 am (UTC)(no subject)
Date: Nov. 6th, 2011 11:00 pm (UTC)(no subject)
Date: Nov. 6th, 2011 10:36 am (UTC)(no subject)
Date: Nov. 6th, 2011 11:00 pm (UTC)